A workshop focused on the narrative and thematic aspects of game design including themes, mechanics, world-building, and player roles.
David Thomas has been working in game design for the last decade, first in educational video games, and now as co-owner of Absurdist Productions. He has designed and written for multiple video games, board games, role-playing games, and escape rooms.
Additionally, for those interested in the topic, a friend of David's has written a book that may be of interest.
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Earlier Event: September 24
Master Copy Acrylic Painting w/ Mackenzie Brim
Later Event: October 3
First Friday Gallery Walk